Making Stories: An introduction to narrative web game tools
Join Emilie Reed for an introduction to accessible tools that can be used to create and distribute narrative games online.
Taking place on Zoom, this Maker Session will start with a brief presentation going over the what, how and why of creating and distributing narrative projects using accessible tools, from jams and rapid prototyping to full-fledged experiences.
After looking at a few examples and becoming familiar with the free tools that can be used, the majority of the Maker Session will involve working on your own scene or room of a potential interactive experience to explore the potential and workflow of these tools, and facilitator Emilie Reed be on hand to offer advice and answer questions.
You will regroup to share work and experiences of trying out these new tools.
For this Maker Session, you will need to use a laptop or desktop computer that can run Zoom and has a browser like Firefox or Google Chrome installed.
Emilie Reed is a curator, researcher and writer who received her PhD from Abertay University for a dissertation which combined art history and new media perspectives with game studies to better present videogames in arts contexts. Her writing has appeared in ToDiGRA, Science Fiction Film and Television and the edited volume Indie Games in the Digital Age, as well as gaming press sites like EGM and Rock Paper Shotgun. She has also co-curated exhibitions including Pixels X Paper at the Babycastles gallery. Her current focus is on incorporating diverse indie and experimental approaches to videogame creation into gaming history.